Koji aoyama biography of mahatma
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In this first part, Mr. Aoyama shared his initial experience with games and how he made his way into the world of programming.
Producer of DRAGON QUEST X Online. Although Hudson certainly stood out to me for those reasons, I wasn’t really looking for a job at a well-known company; in fact, for whatever reason, I was really confident that I just needed to find a place that would hire me, and that the rest would take care of itself.
As for my personal computer, I owned a X68000*.
* The X68000 is a home computer released by Sharp in 1987. That was in autumn of my second year in junior high.- Matsui
That’s quite amazing. It was the biggest hit in the history of arcade games and had an enormous influence on Japanese society, with game arcades springing up nationwide and cafés replacing their tables with arcade cabinets.
* 100 yen roughly equates to $1.00 (USD).The game introduced features such as character customization, recruitable party members, and changing classes, and was a major hit that became a social phenomenon in Japan.
- Matsui
What did you think of the first and second entries in the DQ series?
- Aoyama
Since I’d finally started the series from DQIII, I was a bit late to the DQ craze.
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. Modern game consoles are capable of multi-tasking and parallel processing, but game consoles at the time were only capable of single-tasking.
As of December 1, 2023, Koji Aoyama’s is not dating anyone.
Relationships Record : We have no records of past relationships for Koji Aoyama. Having been impressed by DQIII when I was in college also proved influential, and so I thought, “Making games is what I’m best at, I’m sure it’ll be fun,” and chose the path of game development.
* “Fuzzy logic” is a method of reasoning which imitates the ambiguity of human decision-making, where the true value of a variable may be any real number between 0 and 1.- Matsui
Oh, so you were already making games when you were still in school.
- Aoyama
Yes, I was.
I believe it was the MZ-80K* on sale around then. Heeding the advice, I purchased a programmable Casio scientific calculator and started learning BASIC, and that was my introduction to programming. The character debuted in Super Momotaro Dentetsu II, released in 1991 by Hudson for PC engines.
- Matsui
I had no idea that you were involved with that infamous character.
It was exclusively sold in Japan, where it was the only PC which used a Motorola-based CPU, the MC68000.
- Matsui
Ah, programmers loved that model. (laughs)
- Matsui
I guess you were faced with one of the “cardinal truths” of game production at an early age. I was attracted to their technical prowess and the fact they made the OS that I liked, so I went from Tokyo to Sapporo for an interview.
(laughs)
- Matsui
You described it as "being struck by lightning"; does that mean the bits and pieces you had in your head for half a year suddenly snapped together? Since I started with BASIC, at first, I couldn’t understand machine code at all.
- Aoyama
Anyone who’s familiar with programming would know that “A=1” means that “A” is a data variable with a value of 1.
Our thirteenth guest is Koji Aoyama, the original Director of PlayOnline (POL) and current Producer of the MMORPG DRAGON QUEST X Online (DQX Online). In the end, they replied, “Okay, come join us,” and I was able to join the company with relative ease.
* The Human68k OS for the X68000 was co-developed by Sharp and Hudson. Hudson certainly had a lot of momentum on the NES and PC engines.
- Aoyama
They sure did.
(laughs)
* The MZ-80K is a series of personal computers released by Sharp in 1978 and the first of Sharp’s MZ-80 models. - Matsui
It’s because I was studying BASIC* at the time. But you sure know your stuff, Mr. Matsui.
- Matsui